--[[
Copyright (C) 2008-2009 Adirelle

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
--]]

local AceLocale = LibStub("AceLocale-3.0")
local L

--------------------------------------------------------------------------------
-- enUS (default)
--------------------------------------------------------------------------------

L = AceLocale:NewLocale("Yatba","enUS",true)
if L then
	L["%q is already in the list."] = true
	L["Add specific aura rule"] = true
	L["Advanced aura filtering"] = true
	L["Apply default rule"] = true
	L["Aura types"] = true
	L["Auras with duration above this value are ignored. Sets to 0 to disable this filter."] = true
	L["Auras with duration below this value are ignored."] = true
	L["Bar groups"] = true
	L["Bar text template"] = true
	L["Bars"] = true
	L["Border"] = true
	L["Bottom to top"] = true
	L["Buffs"] = true
	L["Color debuffs by type"] = true
	L["Colors"] = true
	L["Content"] = true
	L["Create a new bar group."] = true
	L["Curses"] = true
	L["Debuffs"] = true
	L["Decoration"] = true
	L["Default rule"] = true
	L["Define the rule of each aura you added to the list."] = true
	L["Definitively delete a existing bar group."] = true
	L["Definitively remove this group ?"] = true
	L["Diseases"] = true
	L["Display headers"] = true
	L["Display raid icons"] = true
	L["Display raid icons in the bar labels. Enable the use of $i variable in text template."] = true
	L["Display unit header bars"] = true
	L["Display unit health in headers"] = true
	L["Do not display more than this number of bars."] = true
	L["Duration"] = true
	L["Enable"] = true
	L["Enable Yatba."] = true
	L["Enable filtering based on aura total duration."] = true
	L["Enable target and/or focus bar highlighting. You can configure the highlight color and opacity in the color section."] = true
	L["Enabled"] = true
	L["Enabled groups"] = true
	L["Enter the name of an aura for which a specific rule should be applied."] = true
	L["Fill bars"] = true
	L["Fill the bars instead of depleting them"] = true
	L["Filter which timer bars should be shown is this group."] = true
	L["Filtering"] = true
	L["Focus"] = true
	L["Font"] = true
	L["Full life"] = true
	L["General layout"] = true
	L["Geometry"] = true
	L["Grows left"] = true
	L["Grows up"] = true
	L["Growth"] = true
	L["Header"] = true
	L["Health-based color"] = true
	L["Hide"] = true
	L["Hide all"] = true
	L["Highlight all bar belonging to your current focus."] = true
	L["Highlight all bar belonging to your current target."] = true
	L["Highlight colors"] = true
	L["Highlights"] = true
	L["Hostile units"] = true
	L["Layout"] = true
	L["Left"] = true
	L["Left to right"] = true
	L["Length"] = true
	L["Locked"] = true
	L["Low health"] = true
	L["Magic debuffs"] = true
	L["Maximum bar number"] = true
	L["Maximum duration"] = true
	L["Maximum duration must be greater than minimum duration."] = true
	L["Minimum duration"] = true
	L["Minimum duration must be lesser than maximum duration."] = true
	L["Name"] = true
	L["New group"] = true
	L["None"] = true
	L["Opacity"] = true
	L["Orientation"] = true
	L["Other friendly units"] = true
	L["Other party members"] = true
	L["Other raid members"] = true
	L["Outline"] = true
	L["Plain"] = true
	L["Poisons"] = true
	L["Priority"] = true
	L["Remove"] = true
	L["Remove all aura rules"] = true
	L["Remove specific aura rule"] = true
	L["Remove this aura and all related filters ?"] = true
	L["Reset position"] = true
	L["Right to left"] = true
	L["Scale"] = true
	L["Select an aura for which the specific rule should be removed."] = true
	L["Select aura types to be displayed in this group."] = true
	L["Select the default rule then create a list of auras that follow different rules."] = true
	L["Select the rules to apply to each of these auras."] = true
	L["Select units to be displayed in this group. Notice that the entries do not overlap, e.g. your are not included in other party members."] = true
	L["Set the highlight texture."] = true
	L["Show all"] = true
	L["Show anyone's"] = true
	L["Show mine"] = true
	L["Show only mine"] = true
	L["Size"] = true
	L["Spacing"] = true
	L["Specific aura rules"] = true
	L["Specific bar-group rule"] = true
	L["Spell %q does not exist."] = true
	L["Target"] = true
	L["Texture"] = true
	L["The priority of this group. When a timer bar fits in several groups, it goes into the one with higher priority."] = true
	L["Thick outline"] = true
	L["Thickness"] = true
	L["ThinBorder"] = true
	L["Timer bars"] = true
	L["Top"] = true
	L["Top to bottom"] = true
	L["Uncheck a group to hide it. Its bar will be dispatched to other groups."] = true
	L["Unit headers"] = true
	L["Units"] = true
	L["When enabled, header bars uses a color gradient depending on unit health."] = true
	L["When enabled, headers display the unit health, depleting or filling as the unit loses or gains life."] = true
	L["Your pet"] = true
	L["Yourself"] = true
end

--------------------------------------------------------------------------------
-- Locales from localization system
--------------------------------------------------------------------------------

-- All these locales are included by the WowAce packager.
-- You can help translating this project using the WowAce localization system:
-- http://www.wowace.com/projects/yatba/localization/ 

L = AceLocale:NewLocale("Yatba","frFR",false)
if L then
-- L["Add specific aura rule"] = ""
-- L["Advanced aura filtering"] = ""
-- L["Apply default rule"] = ""
-- L["Auras with duration above this value are ignored. Sets to 0 to disable this filter."] = ""
-- L["Auras with duration below this value are ignored."] = ""
-- L["Aura types"] = ""
-- L["Bar groups"] = ""
-- L["Bars"] = ""
-- L["Bar text template"] = ""
-- L["Border"] = ""
-- L["Bottom to top"] = ""
-- L["Buffs"] = ""
-- L["Color debuffs by type"] = ""
-- L["Colors"] = ""
-- L["Content"] = ""
-- L["Create a new bar group."] = ""
-- L["Curses"] = ""
-- L["Debuffs"] = ""
-- L["Decoration"] = ""
-- L["Default rule"] = ""
-- L["Define the rule of each aura you added to the list."] = ""
-- L["Definitively delete a existing bar group."] = ""
-- L["Definitively remove this group ?"] = ""
-- L["Diseases"] = ""
-- L["Display headers"] = ""
-- L["Display raid icons"] = ""
-- L["Display raid icons in the bar labels. Enable the use of $i variable in text template."] = ""
-- L["Display unit header bars"] = ""
-- L["Display unit health in headers"] = ""
-- L["Do not display more than this number of bars."] = ""
-- L["Duration"] = ""
-- L["Enable"] = ""
-- L["Enabled"] = ""
-- L["Enabled groups"] = ""
-- L["Enable filtering based on aura total duration."] = ""
-- L["Enable target and/or focus bar highlighting. You can configure the highlight color and opacity in the color section."] = ""
-- L["Enable Yatba."] = ""
-- L["Enter the name of an aura for which a specific rule should be applied."] = ""
-- L["Fill bars"] = ""
-- L["Fill the bars instead of depleting them"] = ""
-- L["Filtering"] = ""
-- L["Filter which timer bars should be shown is this group."] = ""
-- L["Focus"] = ""
-- L["Font"] = ""
-- L["Full life"] = ""
-- L["General layout"] = ""
-- L["Geometry"] = ""
-- L["Grows left"] = ""
-- L["Grows up"] = ""
-- L["Growth"] = ""
-- L["Header"] = ""
-- L["Health-based color"] = ""
-- L["Hide"] = ""
-- L["Hide all"] = ""
-- L["Highlight all bar belonging to your current focus."] = ""
-- L["Highlight all bar belonging to your current target."] = ""
-- L["Highlight colors"] = ""
-- L["Highlights"] = ""
-- L["Hostile units"] = ""
-- L["Layout"] = ""
-- L["Left"] = ""
-- L["Left to right"] = ""
-- L["Length"] = ""
-- L["Locked"] = ""
-- L["Low health"] = ""
-- L["Magic debuffs"] = ""
-- L["Maximum bar number"] = ""
-- L["Maximum duration"] = ""
-- L["Maximum duration must be greater than minimum duration."] = ""
-- L["Minimum duration"] = ""
-- L["Minimum duration must be lesser than maximum duration."] = ""
-- L["Name"] = ""
-- L["New group"] = ""
-- L["None"] = ""
-- L["Opacity"] = ""
-- L["Orientation"] = ""
-- L["Other friendly units"] = ""
-- L["Other party members"] = ""
-- L["Other raid members"] = ""
-- L["Outline"] = ""
-- L["Plain"] = ""
-- L["Poisons"] = ""
-- L["Priority"] = ""
-- L["%q is already in the list."] = ""
-- L["Remove"] = ""
-- L["Remove all aura rules"] = ""
-- L["Remove specific aura rule"] = ""
-- L["Remove this aura and all related filters ?"] = ""
-- L["Reset position"] = ""
-- L["Right to left"] = ""
-- L["Scale"] = ""
-- L["Select an aura for which the specific rule should be removed."] = ""
-- L["Select aura types to be displayed in this group."] = ""
-- L["Select the default rule then create a list of auras that follow different rules."] = ""
-- L["Select the rules to apply to each of these auras."] = ""
-- L["Select units to be displayed in this group. Notice that the entries do not overlap, e.g. your are not included in other party members."] = ""
-- L["Set the highlight texture."] = ""
-- L["Show all"] = ""
-- L["Show anyone's"] = ""
-- L["Show mine"] = ""
-- L["Show only mine"] = ""
-- L["Size"] = ""
-- L["Spacing"] = ""
-- L["Specific aura rules"] = ""
-- L["Specific bar-group rule"] = ""
-- L["Spell %q does not exist."] = ""
-- L["Target"] = ""
-- L["Texture"] = ""
-- L["The priority of this group. When a timer bar fits in several groups, it goes into the one with higher priority."] = ""
-- L["Thickness"] = ""
-- L["Thick outline"] = ""
-- L["ThinBorder"] = ""
-- L["Timer bars"] = ""
-- L["Top"] = ""
-- L["Top to bottom"] = ""
-- L["Uncheck a group to hide it. Its bar will be dispatched to other groups."] = ""
-- L["Unit headers"] = ""
-- L["Units"] = ""
-- L["When enabled, header bars uses a color gradient depending on unit health."] = ""
-- L["When enabled, headers display the unit health, depleting or filling as the unit loses or gains life."] = ""
-- L["Your pet"] = ""
-- L["Yourself"] = ""

end

L = AceLocale:NewLocale("Yatba","deDE",false)
if L then
-- L["Add specific aura rule"] = ""
-- L["Advanced aura filtering"] = ""
-- L["Apply default rule"] = ""
-- L["Auras with duration above this value are ignored. Sets to 0 to disable this filter."] = ""
-- L["Auras with duration below this value are ignored."] = ""
-- L["Aura types"] = ""
-- L["Bar groups"] = ""
-- L["Bars"] = ""
-- L["Bar text template"] = ""
-- L["Border"] = ""
-- L["Bottom to top"] = ""
-- L["Buffs"] = ""
-- L["Color debuffs by type"] = ""
-- L["Colors"] = ""
-- L["Content"] = ""
-- L["Create a new bar group."] = ""
-- L["Curses"] = ""
-- L["Debuffs"] = ""
-- L["Decoration"] = ""
-- L["Default rule"] = ""
-- L["Define the rule of each aura you added to the list."] = ""
-- L["Definitively delete a existing bar group."] = ""
-- L["Definitively remove this group ?"] = ""
-- L["Diseases"] = ""
-- L["Display headers"] = ""
-- L["Display raid icons"] = ""
-- L["Display raid icons in the bar labels. Enable the use of $i variable in text template."] = ""
-- L["Display unit header bars"] = ""
-- L["Display unit health in headers"] = ""
-- L["Do not display more than this number of bars."] = ""
-- L["Duration"] = ""
-- L["Enable"] = ""
-- L["Enabled"] = ""
-- L["Enabled groups"] = ""
-- L["Enable filtering based on aura total duration."] = ""
-- L["Enable target and/or focus bar highlighting. You can configure the highlight color and opacity in the color section."] = ""
-- L["Enable Yatba."] = ""
-- L["Enter the name of an aura for which a specific rule should be applied."] = ""
-- L["Fill bars"] = ""
-- L["Fill the bars instead of depleting them"] = ""
-- L["Filtering"] = ""
-- L["Filter which timer bars should be shown is this group."] = ""
-- L["Focus"] = ""
-- L["Font"] = ""
-- L["Full life"] = ""
-- L["General layout"] = ""
-- L["Geometry"] = ""
-- L["Grows left"] = ""
-- L["Grows up"] = ""
-- L["Growth"] = ""
-- L["Header"] = ""
-- L["Health-based color"] = ""
-- L["Hide"] = ""
-- L["Hide all"] = ""
-- L["Highlight all bar belonging to your current focus."] = ""
-- L["Highlight all bar belonging to your current target."] = ""
-- L["Highlight colors"] = ""
-- L["Highlights"] = ""
-- L["Hostile units"] = ""
-- L["Layout"] = ""
-- L["Left"] = ""
-- L["Left to right"] = ""
-- L["Length"] = ""
-- L["Locked"] = ""
-- L["Low health"] = ""
-- L["Magic debuffs"] = ""
-- L["Maximum bar number"] = ""
-- L["Maximum duration"] = ""
-- L["Maximum duration must be greater than minimum duration."] = ""
-- L["Minimum duration"] = ""
-- L["Minimum duration must be lesser than maximum duration."] = ""
-- L["Name"] = ""
-- L["New group"] = ""
-- L["None"] = ""
-- L["Opacity"] = ""
-- L["Orientation"] = ""
-- L["Other friendly units"] = ""
-- L["Other party members"] = ""
-- L["Other raid members"] = ""
-- L["Outline"] = ""
-- L["Plain"] = ""
-- L["Poisons"] = ""
-- L["Priority"] = ""
-- L["%q is already in the list."] = ""
-- L["Remove"] = ""
-- L["Remove all aura rules"] = ""
-- L["Remove specific aura rule"] = ""
-- L["Remove this aura and all related filters ?"] = ""
-- L["Reset position"] = ""
-- L["Right to left"] = ""
-- L["Scale"] = ""
-- L["Select an aura for which the specific rule should be removed."] = ""
-- L["Select aura types to be displayed in this group."] = ""
-- L["Select the default rule then create a list of auras that follow different rules."] = ""
-- L["Select the rules to apply to each of these auras."] = ""
-- L["Select units to be displayed in this group. Notice that the entries do not overlap, e.g. your are not included in other party members."] = ""
-- L["Set the highlight texture."] = ""
-- L["Show all"] = ""
-- L["Show anyone's"] = ""
-- L["Show mine"] = ""
-- L["Show only mine"] = ""
-- L["Size"] = ""
-- L["Spacing"] = ""
-- L["Specific aura rules"] = ""
-- L["Specific bar-group rule"] = ""
-- L["Spell %q does not exist."] = ""
-- L["Target"] = ""
-- L["Texture"] = ""
-- L["The priority of this group. When a timer bar fits in several groups, it goes into the one with higher priority."] = ""
-- L["Thickness"] = ""
-- L["Thick outline"] = ""
-- L["ThinBorder"] = ""
-- L["Timer bars"] = ""
-- L["Top"] = ""
-- L["Top to bottom"] = ""
-- L["Uncheck a group to hide it. Its bar will be dispatched to other groups."] = ""
-- L["Unit headers"] = ""
-- L["Units"] = ""
-- L["When enabled, header bars uses a color gradient depending on unit health."] = ""
-- L["When enabled, headers display the unit health, depleting or filling as the unit loses or gains life."] = ""
-- L["Your pet"] = ""
-- L["Yourself"] = ""

end

L = AceLocale:NewLocale("Yatba","esMX",false)
if L then
-- L["Add specific aura rule"] = ""
-- L["Advanced aura filtering"] = ""
-- L["Apply default rule"] = ""
-- L["Auras with duration above this value are ignored. Sets to 0 to disable this filter."] = ""
-- L["Auras with duration below this value are ignored."] = ""
-- L["Aura types"] = ""
-- L["Bar groups"] = ""
-- L["Bars"] = ""
-- L["Bar text template"] = ""
-- L["Border"] = ""
-- L["Bottom to top"] = ""
-- L["Buffs"] = ""
-- L["Color debuffs by type"] = ""
-- L["Colors"] = ""
-- L["Content"] = ""
-- L["Create a new bar group."] = ""
-- L["Curses"] = ""
-- L["Debuffs"] = ""
-- L["Decoration"] = ""
-- L["Default rule"] = ""
-- L["Define the rule of each aura you added to the list."] = ""
-- L["Definitively delete a existing bar group."] = ""
-- L["Definitively remove this group ?"] = ""
-- L["Diseases"] = ""
-- L["Display headers"] = ""
-- L["Display raid icons"] = ""
-- L["Display raid icons in the bar labels. Enable the use of $i variable in text template."] = ""
-- L["Display unit header bars"] = ""
-- L["Display unit health in headers"] = ""
-- L["Do not display more than this number of bars."] = ""
-- L["Duration"] = ""
-- L["Enable"] = ""
-- L["Enabled"] = ""
-- L["Enabled groups"] = ""
-- L["Enable filtering based on aura total duration."] = ""
-- L["Enable target and/or focus bar highlighting. You can configure the highlight color and opacity in the color section."] = ""
-- L["Enable Yatba."] = ""
-- L["Enter the name of an aura for which a specific rule should be applied."] = ""
-- L["Fill bars"] = ""
-- L["Fill the bars instead of depleting them"] = ""
-- L["Filtering"] = ""
-- L["Filter which timer bars should be shown is this group."] = ""
-- L["Focus"] = ""
-- L["Font"] = ""
-- L["Full life"] = ""
-- L["General layout"] = ""
-- L["Geometry"] = ""
-- L["Grows left"] = ""
-- L["Grows up"] = ""
-- L["Growth"] = ""
-- L["Header"] = ""
-- L["Health-based color"] = ""
-- L["Hide"] = ""
-- L["Hide all"] = ""
-- L["Highlight all bar belonging to your current focus."] = ""
-- L["Highlight all bar belonging to your current target."] = ""
-- L["Highlight colors"] = ""
-- L["Highlights"] = ""
-- L["Hostile units"] = ""
-- L["Layout"] = ""
-- L["Left"] = ""
-- L["Left to right"] = ""
-- L["Length"] = ""
-- L["Locked"] = ""
-- L["Low health"] = ""
-- L["Magic debuffs"] = ""
-- L["Maximum bar number"] = ""
-- L["Maximum duration"] = ""
-- L["Maximum duration must be greater than minimum duration."] = ""
-- L["Minimum duration"] = ""
-- L["Minimum duration must be lesser than maximum duration."] = ""
-- L["Name"] = ""
-- L["New group"] = ""
-- L["None"] = ""
-- L["Opacity"] = ""
-- L["Orientation"] = ""
-- L["Other friendly units"] = ""
-- L["Other party members"] = ""
-- L["Other raid members"] = ""
-- L["Outline"] = ""
-- L["Plain"] = ""
-- L["Poisons"] = ""
-- L["Priority"] = ""
-- L["%q is already in the list."] = ""
-- L["Remove"] = ""
-- L["Remove all aura rules"] = ""
-- L["Remove specific aura rule"] = ""
-- L["Remove this aura and all related filters ?"] = ""
-- L["Reset position"] = ""
-- L["Right to left"] = ""
-- L["Scale"] = ""
-- L["Select an aura for which the specific rule should be removed."] = ""
-- L["Select aura types to be displayed in this group."] = ""
-- L["Select the default rule then create a list of auras that follow different rules."] = ""
-- L["Select the rules to apply to each of these auras."] = ""
-- L["Select units to be displayed in this group. Notice that the entries do not overlap, e.g. your are not included in other party members."] = ""
-- L["Set the highlight texture."] = ""
-- L["Show all"] = ""
-- L["Show anyone's"] = ""
-- L["Show mine"] = ""
-- L["Show only mine"] = ""
-- L["Size"] = ""
-- L["Spacing"] = ""
-- L["Specific aura rules"] = ""
-- L["Specific bar-group rule"] = ""
-- L["Spell %q does not exist."] = ""
-- L["Target"] = ""
-- L["Texture"] = ""
-- L["The priority of this group. When a timer bar fits in several groups, it goes into the one with higher priority."] = ""
-- L["Thickness"] = ""
-- L["Thick outline"] = ""
-- L["ThinBorder"] = ""
-- L["Timer bars"] = ""
-- L["Top"] = ""
-- L["Top to bottom"] = ""
-- L["Uncheck a group to hide it. Its bar will be dispatched to other groups."] = ""
-- L["Unit headers"] = ""
-- L["Units"] = ""
-- L["When enabled, header bars uses a color gradient depending on unit health."] = ""
-- L["When enabled, headers display the unit health, depleting or filling as the unit loses or gains life."] = ""
-- L["Your pet"] = ""
-- L["Yourself"] = ""

end

L = AceLocale:NewLocale("Yatba","ruRU",false)
if L then
-- L["Add specific aura rule"] = ""
-- L["Advanced aura filtering"] = ""
-- L["Apply default rule"] = ""
L["Auras with duration above this value are ignored. Sets to 0 to disable this filter."] = "Ауры, продолжительность которых выше указанного значения, будут игнорироваться. Установите на 0, чтобы выключить этот фильтр."
L["Auras with duration below this value are ignored."] = "Ауры, продолжительность которых меньше указанного значения, будут игнорироваться."
L["Aura types"] = "Типы аур"
L["Bar groups"] = "Группы полос"
L["Bars"] = "Полосы"
-- L["Bar text template"] = ""
-- L["Border"] = ""
L["Bottom to top"] = "Снизу вверх"
L["Buffs"] = "Баффы"
L["Color debuffs by type"] = "Окрашивать дебаффы в зависимости от их типа"
L["Colors"] = "Цвета"
L["Content"] = "Наполнение"
L["Create a new bar group."] = "Создать новую группу полос"
L["Curses"] = "Проклятия"
L["Debuffs"] = "Дебаффы"
-- L["Decoration"] = ""
-- L["Default rule"] = ""
-- L["Define the rule of each aura you added to the list."] = ""
L["Definitively delete a existing bar group."] = "Окончательно удалить существующую группу полос."
L["Definitively remove this group ?"] = "Вы действительно хотите удалить эту группу?"
L["Diseases"] = "Болезни"
-- L["Display headers"] = ""
L["Display raid icons"] = "Отображать рейдовые иконки"
-- L["Display raid icons in the bar labels. Enable the use of $i variable in text template."] = ""
-- L["Display unit header bars"] = ""
-- L["Display unit health in headers"] = ""
L["Do not display more than this number of bars."] = "Не отображать больше, чем указанное количество полос."
L["Duration"] = "Продолжительность"
L["Enable"] = "Включить"
-- L["Enabled"] = ""
-- L["Enabled groups"] = ""
L["Enable filtering based on aura total duration."] = "Включить фильтрацию, основанную на общей продолжительности ауры."
-- L["Enable target and/or focus bar highlighting. You can configure the highlight color and opacity in the color section."] = ""
L["Enable Yatba."] = "Включить Yatba."
-- L["Enter the name of an aura for which a specific rule should be applied."] = ""
-- L["Fill bars"] = ""
L["Fill the bars instead of depleting them"] = "Заполнять полосы вместо их уменьшения"
L["Filtering"] = "Фильтрация"
-- L["Filter which timer bars should be shown is this group."] = ""
L["Focus"] = "Фокус"
L["Font"] = "Шрифт"
-- L["Full life"] = ""
-- L["General layout"] = ""
-- L["Geometry"] = ""
-- L["Grows left"] = ""
-- L["Grows up"] = ""
-- L["Growth"] = ""
-- L["Header"] = ""
L["Health-based color"] = "Окрашивать в зависимости от количества здоровья"
L["Hide"] = "Скрыть"
-- L["Hide all"] = ""
-- L["Highlight all bar belonging to your current focus."] = ""
-- L["Highlight all bar belonging to your current target."] = ""
-- L["Highlight colors"] = ""
-- L["Highlights"] = ""
L["Hostile units"] = "Враждебные юниты"
-- L["Layout"] = ""
-- L["Left"] = ""
L["Left to right"] = "Слева направо"
L["Length"] = "Длина"
L["Locked"] = "Закреплено"
-- L["Low health"] = ""
L["Magic debuffs"] = "Магические дебаффы"
L["Maximum bar number"] = "Максимальное количество полос"
L["Maximum duration"] = "Максимальная продолжительность"
L["Maximum duration must be greater than minimum duration."] = "Максимальная продолжительность должна быть больше минимальной."
L["Minimum duration"] = "Минимальная продолжительность"
L["Minimum duration must be lesser than maximum duration."] = "Минимальная продолжительность должна быть меньше максимальной."
-- L["Name"] = ""
-- L["New group"] = ""
-- L["None"] = ""
-- L["Opacity"] = ""
-- L["Orientation"] = ""
-- L["Other friendly units"] = ""
-- L["Other party members"] = ""
-- L["Other raid members"] = ""
-- L["Outline"] = ""
-- L["Plain"] = ""
L["Poisons"] = "Яды"
L["Priority"] = "Приоритет"
L["%q is already in the list."] = "%q уже в списке."
-- L["Remove"] = ""
-- L["Remove all aura rules"] = ""
-- L["Remove specific aura rule"] = ""
-- L["Remove this aura and all related filters ?"] = ""
L["Reset position"] = "Сбросить позицию"
L["Right to left"] = "Справа налево"
L["Scale"] = "Масштаб"
-- L["Select an aura for which the specific rule should be removed."] = ""
L["Select aura types to be displayed in this group."] = "Выберите типы аур, которые будут отображаться в этой группе."
-- L["Select the default rule then create a list of auras that follow different rules."] = ""
-- L["Select the rules to apply to each of these auras."] = ""
-- L["Select units to be displayed in this group. Notice that the entries do not overlap, e.g. your are not included in other party members."] = ""
-- L["Set the highlight texture."] = ""
-- L["Show all"] = ""
-- L["Show anyone's"] = ""
-- L["Show mine"] = ""
-- L["Show only mine"] = ""
L["Size"] = "Размер"
-- L["Spacing"] = ""
-- L["Specific aura rules"] = ""
-- L["Specific bar-group rule"] = ""
L["Spell %q does not exist."] = "Заклинания %q не существует."
L["Target"] = "Цель"
L["Texture"] = "Текстура"
-- L["The priority of this group. When a timer bar fits in several groups, it goes into the one with higher priority."] = ""
-- L["Thickness"] = ""
-- L["Thick outline"] = ""
-- L["ThinBorder"] = ""
L["Timer bars"] = "Полосы таймеров"
-- L["Top"] = ""
L["Top to bottom"] = "Сверху вниз"
-- L["Uncheck a group to hide it. Its bar will be dispatched to other groups."] = ""
-- L["Unit headers"] = ""
-- L["Units"] = ""
-- L["When enabled, header bars uses a color gradient depending on unit health."] = ""
-- L["When enabled, headers display the unit health, depleting or filling as the unit loses or gains life."] = ""
-- L["Your pet"] = ""
-- L["Yourself"] = ""

end

L = AceLocale:NewLocale("Yatba","esES",false)
if L then
-- L["Add specific aura rule"] = ""
-- L["Advanced aura filtering"] = ""
-- L["Apply default rule"] = ""
-- L["Auras with duration above this value are ignored. Sets to 0 to disable this filter."] = ""
-- L["Auras with duration below this value are ignored."] = ""
-- L["Aura types"] = ""
-- L["Bar groups"] = ""
-- L["Bars"] = ""
-- L["Bar text template"] = ""
-- L["Border"] = ""
-- L["Bottom to top"] = ""
-- L["Buffs"] = ""
-- L["Color debuffs by type"] = ""
-- L["Colors"] = ""
-- L["Content"] = ""
-- L["Create a new bar group."] = ""
-- L["Curses"] = ""
-- L["Debuffs"] = ""
-- L["Decoration"] = ""
-- L["Default rule"] = ""
-- L["Define the rule of each aura you added to the list."] = ""
-- L["Definitively delete a existing bar group."] = ""
-- L["Definitively remove this group ?"] = ""
-- L["Diseases"] = ""
-- L["Display headers"] = ""
-- L["Display raid icons"] = ""
-- L["Display raid icons in the bar labels. Enable the use of $i variable in text template."] = ""
-- L["Display unit header bars"] = ""
-- L["Display unit health in headers"] = ""
-- L["Do not display more than this number of bars."] = ""
-- L["Duration"] = ""
-- L["Enable"] = ""
-- L["Enabled"] = ""
-- L["Enabled groups"] = ""
-- L["Enable filtering based on aura total duration."] = ""
-- L["Enable target and/or focus bar highlighting. You can configure the highlight color and opacity in the color section."] = ""
-- L["Enable Yatba."] = ""
-- L["Enter the name of an aura for which a specific rule should be applied."] = ""
-- L["Fill bars"] = ""
-- L["Fill the bars instead of depleting them"] = ""
-- L["Filtering"] = ""
-- L["Filter which timer bars should be shown is this group."] = ""
-- L["Focus"] = ""
-- L["Font"] = ""
-- L["Full life"] = ""
-- L["General layout"] = ""
-- L["Geometry"] = ""
-- L["Grows left"] = ""
-- L["Grows up"] = ""
-- L["Growth"] = ""
-- L["Header"] = ""
-- L["Health-based color"] = ""
-- L["Hide"] = ""
-- L["Hide all"] = ""
-- L["Highlight all bar belonging to your current focus."] = ""
-- L["Highlight all bar belonging to your current target."] = ""
-- L["Highlight colors"] = ""
-- L["Highlights"] = ""
-- L["Hostile units"] = ""
-- L["Layout"] = ""
-- L["Left"] = ""
-- L["Left to right"] = ""
-- L["Length"] = ""
-- L["Locked"] = ""
-- L["Low health"] = ""
-- L["Magic debuffs"] = ""
-- L["Maximum bar number"] = ""
-- L["Maximum duration"] = ""
-- L["Maximum duration must be greater than minimum duration."] = ""
-- L["Minimum duration"] = ""
-- L["Minimum duration must be lesser than maximum duration."] = ""
-- L["Name"] = ""
-- L["New group"] = ""
-- L["None"] = ""
-- L["Opacity"] = ""
-- L["Orientation"] = ""
-- L["Other friendly units"] = ""
-- L["Other party members"] = ""
-- L["Other raid members"] = ""
-- L["Outline"] = ""
-- L["Plain"] = ""
-- L["Poisons"] = ""
-- L["Priority"] = ""
-- L["%q is already in the list."] = ""
-- L["Remove"] = ""
-- L["Remove all aura rules"] = ""
-- L["Remove specific aura rule"] = ""
-- L["Remove this aura and all related filters ?"] = ""
-- L["Reset position"] = ""
-- L["Right to left"] = ""
-- L["Scale"] = ""
-- L["Select an aura for which the specific rule should be removed."] = ""
-- L["Select aura types to be displayed in this group."] = ""
-- L["Select the default rule then create a list of auras that follow different rules."] = ""
-- L["Select the rules to apply to each of these auras."] = ""
-- L["Select units to be displayed in this group. Notice that the entries do not overlap, e.g. your are not included in other party members."] = ""
-- L["Set the highlight texture."] = ""
-- L["Show all"] = ""
-- L["Show anyone's"] = ""
-- L["Show mine"] = ""
-- L["Show only mine"] = ""
-- L["Size"] = ""
-- L["Spacing"] = ""
-- L["Specific aura rules"] = ""
-- L["Specific bar-group rule"] = ""
-- L["Spell %q does not exist."] = ""
-- L["Target"] = ""
-- L["Texture"] = ""
-- L["The priority of this group. When a timer bar fits in several groups, it goes into the one with higher priority."] = ""
-- L["Thickness"] = ""
-- L["Thick outline"] = ""
-- L["ThinBorder"] = ""
-- L["Timer bars"] = ""
-- L["Top"] = ""
-- L["Top to bottom"] = ""
-- L["Uncheck a group to hide it. Its bar will be dispatched to other groups."] = ""
-- L["Unit headers"] = ""
-- L["Units"] = ""
-- L["When enabled, header bars uses a color gradient depending on unit health."] = ""
-- L["When enabled, headers display the unit health, depleting or filling as the unit loses or gains life."] = ""
-- L["Your pet"] = ""
-- L["Yourself"] = ""

end

L = AceLocale:NewLocale("Yatba","zhTW",false)
if L then
L["Add specific aura rule"] = "添加特定aura規則"
L["Advanced aura filtering"] = "進楷aura過濾"
L["Apply default rule"] = "套用預設規則"
L["Auras with duration above this value are ignored. Sets to 0 to disable this filter."] = "Aura的持續時間如超過這個值將被忽略. 設置為0可關閉此過濾器."
L["Auras with duration below this value are ignored."] = "Aura的持續時間如小於這個值將被忽略."
L["Aura types"] = "Aura類型"
L["Bar groups"] = "計量條組群"
L["Bars"] = "計量條"
L["Bar text template"] = "計量條字體範本"
L["Border"] = "邊框"
L["Bottom to top"] = "由下而上"
L["Buffs"] = "Buffs"
L["Color debuffs by type"] = "以Debuff類型來著色"
L["Colors"] = "顏色"
L["Content"] = "內容"
L["Create a new bar group."] = "新增一個計量條組群."
L["Curses"] = "詛咒"
L["Debuffs"] = "Debuffs"
L["Decoration"] = "外觀"
L["Default rule"] = "預設規則"
L["Define the rule of each aura you added to the list."] = "為每個添加到列表中的Aura設定規則"
L["Definitively delete a existing bar group."] = "確定刪除現有計量條組群"
L["Definitively remove this group ?"] = "確定刪除這組群嗎?"
L["Diseases"] = "疾病"
L["Display headers"] = "顯示標題"
L["Display raid icons"] = "顯示團隊圖標"
L["Display raid icons in the bar labels. Enable the use of $i variable in text template."] = "在計量條標籤上顯示團隊圖標. 在字體範本使用變數$i"
L["Display unit header bars"] = "在標題欄顯示單位名字"
L["Display unit health in headers"] = "在標題欄顯示單位生命值"
L["Do not display more than this number of bars."] = "不要顯示超過這個數目的計量條."
L["Duration"] = "持續期間"
L["Enable"] = "啟用"
L["Enabled"] = "啟用"
L["Enabled groups"] = "啟用組群"
L["Enable filtering based on aura total duration."] = "以Aura持續期間來啟用過濾器"
L["Enable target and/or focus bar highlighting. You can configure the highlight color and opacity in the color section."] = "啟用目標和/或Focus計量條。您可以在顏色選項內配置高亮顏色和透明度"
L["Enable Yatba."] = "啟用 Yatba."
L["Enter the name of an aura for which a specific rule should be applied."] = "輸入應用特殊規則的Aura名稱"
L["Fill bars"] = "充填計量條"
L["Fill the bars instead of depleting them"] = "充填計量條而不用消退模式"
L["Filtering"] = "過濾"
L["Filter which timer bars should be shown is this group."] = "過濾出那些需要顯示的計量條"
L["Focus"] = "Focus"
L["Font"] = "字體"
L["Full life"] = "滿血狀態"
L["General layout"] = "總體佈局"
L["Geometry"] = "幾何體"
L["Grows left"] = "向左增長"
L["Grows up"] = "向上增長"
L["Growth"] = "增長"
L["Header"] = "標題"
L["Health-based color"] = "生命條基本顏色"
L["Hide"] = "隱藏"
L["Hide all"] = "全部隱藏"
L["Highlight all bar belonging to your current focus."] = "突顯所有屬於您當前Focus的計量條."
L["Highlight all bar belonging to your current target."] = "突顯所有屬於您當前目標的計量條."
L["Highlight colors"] = "突顯顏色"
L["Highlights"] = "突顯"
L["Hostile units"] = "敵對單位"
L["Layout"] = "佈局"
L["Left"] = "左"
L["Left to right"] = "由左至右"
L["Length"] = "長度"
L["Locked"] = "已鎖定"
L["Low health"] = "低生命狀態"
L["Magic debuffs"] = "魔法debuffs"
L["Maximum bar number"] = "最大計量條數目"
L["Maximum duration"] = "最長持續期間"
L["Maximum duration must be greater than minimum duration."] = "最長持續期間必須大於最短持續期間"
L["Minimum duration"] = "最短持續期間"
L["Minimum duration must be lesser than maximum duration."] = "最短持續期間必須小於最長持續期間"
L["Name"] = "名稱"
L["New group"] = "新組群"
L["None"] = "無"
L["Opacity"] = "透明度"
L["Orientation"] = "定位"
L["Other friendly units"] = "其他友好單位"
L["Other party members"] = "其他隊伍成員"
L["Other raid members"] = "其他團隊成員"
L["Outline"] = "輪廓"
L["Plain"] = "簡單"
L["Poisons"] = "中毒"
L["Priority"] = "優先度"
L["%q is already in the list."] = "已經在清單中."
L["Remove"] = "移除"
L["Remove all aura rules"] = "移除所有Aura的規則"
L["Remove specific aura rule"] = "移除單一Aura的規則"
L["Remove this aura and all related filters ?"] = "移除這Aura和其相關的過濾器?"
L["Reset position"] = "重置定位"
L["Right to left"] = "由右至左"
L["Scale"] = "大小比例"
L["Select an aura for which the specific rule should be removed."] = "選擇移除一個配以特定規則的Aura"
L["Select aura types to be displayed in this group."] = "選擇要顯示在本組的Aura類型"
L["Select the default rule then create a list of auras that follow different rules."] = "選擇預設的規則再創建一組Aura所要遵循的不同規則"
L["Select the rules to apply to each of these auras."] = "選擇的規則套用於這些每一個Aura"
L["Select units to be displayed in this group. Notice that the entries do not overlap, e.g. your are not included in other party members."] = "選擇要在這一組顯示的單位, 請注意不能有重疊的項目, 例如您是不包括在其它隊伍成員內"
L["Set the highlight texture."] = "設定突顯的紋理"
L["Show all"] = "全部顯示"
L["Show anyone's"] = "顯示任何"
L["Show mine"] = "顯示自己"
L["Show only mine"] = "只顯示自己"
L["Size"] = "大小"
L["Spacing"] = "間距"
L["Specific aura rules"] = "特定aura規則"
L["Specific bar-group rule"] = "特定計量條組群規則"
L["Spell %q does not exist."] = "法術 %q 不存在."
L["Target"] = "目標"
L["Texture"] = "紋理"
L["The priority of this group. When a timer bar fits in several groups, it goes into the one with higher priority."] = "這一組的優先度. 當計量條切合多個組群時, 它會跟據優先度進入一個更高優先度的組群"
L["Thickness"] = "厚度"
L["Thick outline"] = "粗輪廓"
L["ThinBorder"] = "纖細邊框"
L["Timer bars"] = "計量條"
L["Top"] = "頂"
L["Top to bottom"] = "由頂至底"
L["Uncheck a group to hide it. Its bar will be dispatched to other groups."] = "取消選取一組群來隱藏它。其所屬的計量條將被分派到其他組群"
L["Unit headers"] = "單位標題"
L["Units"] = "單位標題"
L["When enabled, header bars uses a color gradient depending on unit health."] = "當啟用時, 標題欄會根據單位生命值改變顏色梯度."
L["When enabled, headers display the unit health, depleting or filling as the unit loses or gains life."] = "當啟用時, 標題欄會顯示單位生命值, 根據生命值增加和減少以增長或消退作顯示."
L["Your pet"] = "你的寵物"
L["Yourself"] = "你自己"

end

L = AceLocale:NewLocale("Yatba","zhCN",false)
if L then
L["Add specific aura rule"] = "增加特殊的Buff/Debuff规则"
L["Advanced aura filtering"] = "高级Buff/Debuff过滤器"
L["Apply default rule"] = "应用默认规则"
L["Auras with duration above this value are ignored. Sets to 0 to disable this filter."] = "持续时间超过这个值的Buff/Debuff将被忽略.设置为0时禁用这个过滤器."
L["Auras with duration below this value are ignored."] = "持续时间低于这个值的Buff/Debuff将被忽略."
L["Aura types"] = "Buff/Debuff类型"
L["Bar groups"] = "计时条分组"
L["Bars"] = "计时条"
L["Bar text template"] = "计时条文本模板"
L["Border"] = "边框"
L["Bottom to top"] = "从下到上"
L["Buffs"] = "Buff"
L["Color debuffs by type"] = "按Debuff类型着色"
L["Colors"] = "颜色"
L["Content"] = "内容"
L["Create a new bar group."] = "新建一个计时条分组."
L["Curses"] = "诅咒"
L["Debuffs"] = "减益效果"
L["Decoration"] = "外观"
L["Default rule"] = "默认规则"
L["Define the rule of each aura you added to the list."] = "定义你添加到列表的每一个Buff/Debuff的规则."
L["Definitively delete a existing bar group."] = "确认删除一个已存在的计时条分组."
L["Definitively remove this group ?"] = "确定移除这个分组?"
L["Diseases"] = "疾病"
L["Display headers"] = "显示标题"
L["Display raid icons"] = "显示团队图标"
L["Display raid icons in the bar labels. Enable the use of $i variable in text template."] = "在计时条标签上显示团队图标.在文本模板里使用$i变量来启用."
L["Display unit header bars"] = "显示单位的标题栏"
L["Display unit health in headers"] = "在标题栏显示单位生命值"
L["Do not display more than this number of bars."] = "不显示超过这个数量的计时条."
L["Duration"] = "持续时间"
L["Enable"] = "启用"
L["Enabled"] = "已启用"
L["Enabled groups"] = "已启用分组"
L["Enable filtering based on aura total duration."] = "启用基于Buff/Debuff总持续时间的过滤."
L["Enable target and/or focus bar highlighting. You can configure the highlight color and opacity in the color section."] = "启用目标和/或焦点的计时条高亮.你可以在颜色选择器里设置高亮颜色和不透明度."
L["Enable Yatba."] = "启用Yatba插件."
L["Enter the name of an aura for which a specific rule should be applied."] = "输入要应用特殊规则的Buff/Debuff名字."
L["Fill bars"] = "填充计时条"
L["Fill the bars instead of depleting them"] = "填充计时条而不是消退"
L["Filtering"] = "过滤器"
L["Filter which timer bars should be shown is this group."] = "过滤显示在这个分组的计时条."
L["Focus"] = "焦点"
L["Font"] = "字体"
L["Full life"] = "满血状态"
L["General layout"] = "一般布局"
L["Geometry"] = "几何体"
L["Grows left"] = "向左增长"
L["Grows up"] = "向上增长"
L["Growth"] = "增长"
L["Header"] = "标题"
L["Health-based color"] = "生命值基础颜色"
L["Hide"] = "隐藏"
L["Hide all"] = "隐藏所有"
L["Highlight all bar belonging to your current focus."] = "高亮你的当前焦点的所有计时条."
L["Highlight all bar belonging to your current target."] = "高亮你的当前目标的所有计时条."
L["Highlight colors"] = "高亮颜色"
L["Highlights"] = "高亮"
L["Hostile units"] = "敌对单位"
L["Layout"] = "布局"
L["Left"] = "左"
L["Left to right"] = "从左到右"
L["Length"] = "长度"
L["Locked"] = "已锁定"
L["Low health"] = "低生命值"
L["Magic debuffs"] = "魔法类减益效果"
L["Maximum bar number"] = "最大的计时条数量"
L["Maximum duration"] = "最高持续时间"
L["Maximum duration must be greater than minimum duration."] = "最高持续时间必须高于最低持续时间."
L["Minimum duration"] = "最低持续时间"
L["Minimum duration must be lesser than maximum duration."] = "最低持续时间应该少于最高持续时间."
L["Name"] = "名字"
L["New group"] = "新的分组"
L["None"] = "无"
L["Opacity"] = "不透明度"
L["Orientation"] = "定位"
L["Other friendly units"] = "其他友方单位"
L["Other party members"] = "其他小队成员"
L["Other raid members"] = "其他团队成员"
L["Outline"] = "描边"
L["Plain"] = "简单"
L["Poisons"] = "毒药"
L["Priority"] = "优先权"
L["%q is already in the list."] = "%q 已在列表中."
L["Remove"] = "移除"
L["Remove all aura rules"] = "移除所有Buff/Debuff规则"
L["Remove specific aura rule"] = "移除特殊的Buff/Debuff规则"
L["Remove this aura and all related filters ?"] = "移除这个Buff/Debuff和所有相对应的过滤?"
L["Reset position"] = "重置位置"
L["Right to left"] = "从右到左"
L["Scale"] = "缩放"
L["Select an aura for which the specific rule should be removed."] = "选择一个需要被移除特殊规则的Buff/Debuff."
L["Select aura types to be displayed in this group."] = "选择需要显示在这个分组的Buff/Debuff类型."
L["Select the default rule then create a list of auras that follow different rules."] = "选择默认的规则然后创建一个需要遵循不同规则的Buff/Debuff列表."
L["Select the rules to apply to each of these auras."] = "选择应用到这些Buff/Debuff的规则."
L["Select units to be displayed in this group. Notice that the entries do not overlap, e.g. your are not included in other party members."] = "选择需要显示在这个分组的单位.需要注意的是输入不要重叠,例如:你不应被包含在其他小队成员中."
L["Set the highlight texture."] = "设置高亮材质."
L["Show all"] = "显示所有"
L["Show anyone's"] = "显示任何人的"
L["Show mine"] = "显示自身的"
L["Show only mine"] = "仅显示自身的"
L["Size"] = "大小"
L["Spacing"] = "间距"
L["Specific aura rules"] = "特殊的Buff/Debuff规则"
L["Specific bar-group rule"] = "特殊的计时条分组规则"
L["Spell %q does not exist."] = "法术 %q 不存在."
L["Target"] = "目标"
L["Texture"] = "材质"
L["The priority of this group. When a timer bar fits in several groups, it goes into the one with higher priority."] = "这个分组的优先权.如果一个计时器适用于多个分组,他将进入到较高优先权的分组."
L["Thickness"] = "粗"
L["Thick outline"] = "粗描边"
L["ThinBorder"] = "细边框"
L["Timer bars"] = "计时条"
L["Top"] = "上"
L["Top to bottom"] = "从上到下"
L["Uncheck a group to hide it. Its bar will be dispatched to other groups."] = "取消选择一个分组来隐藏.这个分组所属的计时条将发送到其他小组."
L["Unit headers"] = "单位标题"
L["Units"] = "单位"
L["When enabled, header bars uses a color gradient depending on unit health."] = "当启用时,标题栏将根据单位血量来改变颜色."
L["When enabled, headers display the unit health, depleting or filling as the unit loses or gains life."] = "当启用时,标题栏将显示单位血量,根据单位失去或者获得生命值来递减或者填充."
L["Your pet"] = "你的宠物"
L["Yourself"] = "你自身"

end

L = AceLocale:NewLocale("Yatba","koKR",false)
if L then
-- L["Add specific aura rule"] = ""
-- L["Advanced aura filtering"] = ""
-- L["Apply default rule"] = ""
-- L["Auras with duration above this value are ignored. Sets to 0 to disable this filter."] = ""
-- L["Auras with duration below this value are ignored."] = ""
-- L["Aura types"] = ""
-- L["Bar groups"] = ""
-- L["Bars"] = ""
-- L["Bar text template"] = ""
-- L["Border"] = ""
-- L["Bottom to top"] = ""
-- L["Buffs"] = ""
-- L["Color debuffs by type"] = ""
-- L["Colors"] = ""
-- L["Content"] = ""
-- L["Create a new bar group."] = ""
-- L["Curses"] = ""
-- L["Debuffs"] = ""
-- L["Decoration"] = ""
-- L["Default rule"] = ""
-- L["Define the rule of each aura you added to the list."] = ""
-- L["Definitively delete a existing bar group."] = ""
-- L["Definitively remove this group ?"] = ""
-- L["Diseases"] = ""
-- L["Display headers"] = ""
-- L["Display raid icons"] = ""
-- L["Display raid icons in the bar labels. Enable the use of $i variable in text template."] = ""
-- L["Display unit header bars"] = ""
-- L["Display unit health in headers"] = ""
-- L["Do not display more than this number of bars."] = ""
-- L["Duration"] = ""
-- L["Enable"] = ""
-- L["Enabled"] = ""
-- L["Enabled groups"] = ""
-- L["Enable filtering based on aura total duration."] = ""
-- L["Enable target and/or focus bar highlighting. You can configure the highlight color and opacity in the color section."] = ""
-- L["Enable Yatba."] = ""
-- L["Enter the name of an aura for which a specific rule should be applied."] = ""
-- L["Fill bars"] = ""
-- L["Fill the bars instead of depleting them"] = ""
-- L["Filtering"] = ""
-- L["Filter which timer bars should be shown is this group."] = ""
-- L["Focus"] = ""
-- L["Font"] = ""
-- L["Full life"] = ""
-- L["General layout"] = ""
-- L["Geometry"] = ""
-- L["Grows left"] = ""
-- L["Grows up"] = ""
-- L["Growth"] = ""
-- L["Header"] = ""
-- L["Health-based color"] = ""
-- L["Hide"] = ""
-- L["Hide all"] = ""
-- L["Highlight all bar belonging to your current focus."] = ""
-- L["Highlight all bar belonging to your current target."] = ""
-- L["Highlight colors"] = ""
-- L["Highlights"] = ""
-- L["Hostile units"] = ""
-- L["Layout"] = ""
-- L["Left"] = ""
-- L["Left to right"] = ""
-- L["Length"] = ""
-- L["Locked"] = ""
-- L["Low health"] = ""
-- L["Magic debuffs"] = ""
-- L["Maximum bar number"] = ""
-- L["Maximum duration"] = ""
-- L["Maximum duration must be greater than minimum duration."] = ""
-- L["Minimum duration"] = ""
-- L["Minimum duration must be lesser than maximum duration."] = ""
-- L["Name"] = ""
-- L["New group"] = ""
-- L["None"] = ""
-- L["Opacity"] = ""
-- L["Orientation"] = ""
-- L["Other friendly units"] = ""
-- L["Other party members"] = ""
-- L["Other raid members"] = ""
-- L["Outline"] = ""
-- L["Plain"] = ""
-- L["Poisons"] = ""
-- L["Priority"] = ""
-- L["%q is already in the list."] = ""
-- L["Remove"] = ""
-- L["Remove all aura rules"] = ""
-- L["Remove specific aura rule"] = ""
-- L["Remove this aura and all related filters ?"] = ""
-- L["Reset position"] = ""
-- L["Right to left"] = ""
-- L["Scale"] = ""
-- L["Select an aura for which the specific rule should be removed."] = ""
-- L["Select aura types to be displayed in this group."] = ""
-- L["Select the default rule then create a list of auras that follow different rules."] = ""
-- L["Select the rules to apply to each of these auras."] = ""
-- L["Select units to be displayed in this group. Notice that the entries do not overlap, e.g. your are not included in other party members."] = ""
-- L["Set the highlight texture."] = ""
-- L["Show all"] = ""
-- L["Show anyone's"] = ""
-- L["Show mine"] = ""
-- L["Show only mine"] = ""
-- L["Size"] = ""
-- L["Spacing"] = ""
-- L["Specific aura rules"] = ""
-- L["Specific bar-group rule"] = ""
-- L["Spell %q does not exist."] = ""
-- L["Target"] = ""
-- L["Texture"] = ""
-- L["The priority of this group. When a timer bar fits in several groups, it goes into the one with higher priority."] = ""
-- L["Thickness"] = ""
-- L["Thick outline"] = ""
-- L["ThinBorder"] = ""
-- L["Timer bars"] = ""
-- L["Top"] = ""
-- L["Top to bottom"] = ""
-- L["Uncheck a group to hide it. Its bar will be dispatched to other groups."] = ""
-- L["Unit headers"] = ""
-- L["Units"] = ""
-- L["When enabled, header bars uses a color gradient depending on unit health."] = ""
-- L["When enabled, headers display the unit health, depleting or filling as the unit loses or gains life."] = ""
-- L["Your pet"] = ""
-- L["Yourself"] = ""

end

